No Prism Glitch rules:
• Timer starts when "NEW GAME" is selected
• Timer stops at the end of the final cutscene before the credits (on the audible *ding*)
• Using turbo/autofire is not allowed
• If using emulator, list which emulator and what version
• During the run, using save states or speedup for any reason is not allowed
• Opening the Virtual Console "Network" menu is not allowed
• Use of the Prism Glitch is not allowed
Rank | Runner | Real Time | Game Time | Version | Date | Status | |
---|---|---|---|---|---|---|---|
1 | dalusexe | 2:11:48 | 2:05:00 | Emulator VBA-RR v24 svn480 | 09/06/2018 | ||
2 | Keizaron | 2:12:17 | 2:08:00 | Game Boy Player | 12/22/2015 | ||
3 | HorouIchigo | 2:16:30 | 2:11:00 | Emulator | 11/11/2016 | ||
4 | doicm | 2:44:33 | 2:36:00 | Game Boy Player | 10/20/2014 | ||
5 | NMarkro | 2:54:13 | 2:32:00 | Game Boy Player | 06/27/2015 | 1 | |
6 | Risch | 2:56:04 | 2:50:00 | Emulator VBA Version 1.8.0 | 05/18/2018 | ||
7 | AppleCider | 3:12:59 | 3:05:00 | Emulator VBA-rr-svn480 | 05/19/2018 | ||
8 | freeland1787 | 3:36:03 | 3:32:00 | Game Boy Player | 06/23/2020 | ||
9 | ProdigalElpizo | 3:40:51 | 3:39:00 | Emulator mGBA 0.8.4 | 02/23/2021 | ||
10 | YukkiEXE | 4:12:51 | 3:57:00 | Game Boy Player | 06/19/2018 | ||
11 | GavZilla | 4:27:35 | 4:18:00 | Game Boy Player | 06/29/2019 |